![Kamibot Pi: codificación con un robot de juguete STEM a través de la narración Kamibot Pi: codificación con un robot de juguete STEM a través de la narración](/sites/engg.directory/files/2021-07/Kamibot-Pi.jpg)
The illiterates of the next generation would not be those who can’t read or write. They will be those who do not understand at least one computer language. Unfortunately, many parents still think of coding as a complex exercise that’s just for geeks. If you can give your kid a solid coding background, you’ll be setting them up to adapt seamlessly to the demands of our brave new world.
Kamibot Pi is a fun way for kids to learn the basics of coding. It doesn’t matter if they are coding for the first time or if they already have some knowledge. The device aims to teach children coding in a step-wise manner that’s fun and easy to learn. Gone are the days of trying and failing to sustain your kids’ interest in coding – thanks to the diverse fun activities outlined in the Kamibot Pi curriculum.
4 different levels of coding
Kamibot Pi is creatively designed such that your kids can start using the coding bot from a very young age and keep on using it for a long time. There are four different levels of coding namely:
- Unplugged coding for beginners: coding with action card or remote controller
- Kamicard app: coding with Kamicard app allows kids to pick commands based on the images on each card
- Block coding: Introduces more structure and more advanced coding commands
- Text Coding: Introduces python coding that allows seasoned coders to upgrade their coding experience
Kids are expected to progress through these levels by following the Kamibot Pi syllabus and developing their coding prowess as they move.
Coding away from the screen
Spending long periods in front of the screen could affect kids’ eyesight as well as their mental health. If you’re worried about Kamibot’s impact on your kids’ screen time, you’ll be glad to know that there is an off-the-screen coding option that involves using action cards. According to the manufacturers, kids can feed the cards to the Kamibot Pi and see the commands come to life.
Boosting creativity and finding new passions
Beyond providing an educative coding experience, Kamibot Pi comes with a lot of fun activities. This includes drawing, multi-robot cooperation, and paper-craft characters, among others. The activities are also structured to help kids develop the spirit of competition and teamwork as well as critical thinking skills. All in all, Kamibot Pi promises to build an all-round kid that would have no trouble fitting into the larger society.
Easy to use apps
Unlike most other coding bots, Kamibot Pi does not have just one app. It has multiple applications that are all easy to use and suitable for kids of various ages. The apps are all designed to help kids pace the learning process and they include Kamiblock 3.0, Kamicard, Kamibot Remote Control, etc.
Pricing info
Kamibot Pi is currently at the crowdfunding stage. The Kickstarter campaign is already over 95% funded with more than 30 days left. You can visit the official campaign page to check out the available pledges and rewards.
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Startup
A startup or start-up is a company or project undertaken by an entrepreneur to seek, develop, and validate a scalable business model. While entrepreneurship refers to all new businesses, including self-employment and businesses that never intend to become registered, startups refer to new businesses that intend to grow large beyond the solo founder. At the beginning, startups face high uncertainty and have high rates of failure, but a minority of them do go on to be successful and influential. Some startups become unicorns; that is privately held startup companies valued at over US$1 billion.
Actions
Startups typically begin by a founder (solo-founder) or co-founders who have a way to solve a problem. The founder of a startup will begin market validation by problem interview, solution interview, and building a minimum viable product (MVP), i.e. a prototype, to develop and validate their business models. The startup process can take a long period of time (by some estimates, three years or longer), and hence sustaining effort is required. Over the long term, sustaining effort is especially challenging because of the high failure rates and uncertain outcomes. Having a business plan in place outlines what to do and how to plan and achieve an idea in the future. Typically, these plans outline the first 3 to 5 years of your business strategy.
Design principles
Models behind startups presenting as ventures are usually associated with design science. Design science uses design principles considered to be a coherent set of normative ideas and propositions to design and construct the company's backbone. For example, one of the initial design principles is "affordable loss".
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